Quill's Chronicles

Quill's Chronicles Guide

Everything you need to know to chronicle your adventures. Whether you're just getting started or looking for advanced tips, this guide has you covered.

Jump to Section

Core Concepts

Chronicling Your Sessions

Sharing & Community

Tools & Integrations

Getting Started

What is Quill's Chronicles?

Quill's Chronicles is your digital companion for tabletop roleplaying games. It helps you record, organize, and share the stories from your gaming sessions, creating a living wiki of your adventures.

Quick Overview

  1. Record your session audio or upload a transcript
  2. Process it with Quill to extract key moments, characters, and events
  3. Review and refine the extracted entities and relationships
  4. Share the chronicle with your players or the community

First Steps

  1. Create a World - Your shared setting that can contain multiple campaigns
  2. Create a Campaign - The specific game narrative you're chronicling
  3. Upload a Session - Record or upload your first game session

Your first session is on us — every account gets a one-time free trial that covers sessions up to 5 hours, no subscription required. After that, subscribe for $5/month to keep chronicling.

Pricing & Pages

First session free · $1.05/page after · Bulk discounts · All features included

The Hierarchy

Quill's Chronicles organizes your content in a clear hierarchy. Understanding this structure helps you make the most of the platform.

Worlds

The top-level container. A World represents a shared setting—like "Forgotten Realms" or your own homebrew universe. One world can contain multiple campaigns, all sharing the same wiki of entities.

Campaigns

Your game narrative container. Each campaign represents a distinct story or adventure within your world. "Curse of Strahd" and "Storm King's Thunder" could be separate campaigns in the same Forgotten Realms world.

Sessions

Individual game meetings. Each session captures what happened during one play session, broken down into chapters with quotes and highlights from Quill's analysis.

Chapters

Segments within a session. Quill automatically breaks your session into logical chapters based on scene changes, locations, or narrative beats. Each chapter contains the quotes and key moments from that portion of the session.

Arcs

Story threads that span multiple sessions. Arcs help you track ongoing plotlines, character development, or narrative themes across your campaign. A single session might touch on multiple arcs simultaneously.

Wiki & Entities

The Wiki is your living encyclopedia of the world. It's populated with entities—the people, places, and things that make up your story. Quill automatically extracts entities from your sessions, and you can add or edit them manually.

Entity Types

Character

PCs and NPCs in your story

Location

Places in your world

Organization

Factions, guilds, and groups

Party

Groups of characters

Item

Objects and artifacts

Lore

World knowledge and history

Event

Significant occurrences

Secret

Hidden info (DM-only)

Relationships

Entities can be connected through relationships. These describe how characters know each other, where organizations are based, who owns which items, and more. Relationships can also include context from specific sessions where they were established or changed.

Visualizations

Quill's Chronicles provides interactive visualizations to help you explore your campaign's story structure, entity relationships, and narrative progression. Here's a preview of what's available.

Arc Timeline

Track story arcs across sessions. Major and minor arcs are displayed as colored bars spanning the sessions they cover. Zoom and pan to explore — scroll horizontally or pinch to zoom.

S1S2S3S4S5S6S7S8NARRATIVE ARCS
The Ashen ProphecyThe Ashen ProphecyThe Shattered OathThe Shattered OathKael's RedemptionKael's RedemptionThe Silver AllianceThe Silver AllianceThe SiegeThe SiegeUndercity Conspirac…Undercity Conspiracy
Pinch or Ctrl+Scroll to zoom · Drag to pan

Session Map

See how entities in a session are connected. Characters, locations, items, and organizations form a relationship web that grows with each session processed.

AlliesDefendsWieldsMember ofBesiegesSubject ofBased inKael (Character)KaelCharacterLyra (Character)LyraCharacterAshford (Location)AshfordLocationEmber King (Character)Ember KingCharacterSilver Concord (Organization)Silver ConcordOrganizationDuskblade (Item)DuskbladeItemThe Prophecy (Lore)The ProphecyLore
Character
Location
Organization
Item
Lore

Entity Timeline

Trace any entity's journey across sessions — see where they appeared, who they interacted with, and how relationships evolved over time.

Session 7 The Shattered Oath
Major Role Kael confronted the truth about the prophecy and chose to stand alone
Lyra
INTERPERSONAL Their alliance was tested by the betrayal within the party
Duskblade
POSSESSION Drew the blade for the first time since the Siege
Session 5 The Siege of Ashford
Major Role Led the defense of the eastern wall against the undead vanguard
Ashford
SPATIAL Defended the city during the three-day siege
Silver Concord
AFFILIATION Fought alongside Concord archers on the battlements

Wiki Map

The full interactive wiki map renders every entity and relationship in your world as a force-directed graph. Drag nodes, zoom in, filter by entity type, and click through to any wiki page. It's the best way to see the big picture of your campaign at a glance — explore it in your own campaign to see it in action.

Chronicling Your Sessions

Session Wizard

The Session Wizard guides you through uploading and processing a new game session. It's a 5-step process that transforms your audio recording into structured session content.

The 5 Steps

1. Upload Your Input

Configure session details (number, date) and provide your recording. You can paste a Craig URL, directly upload audio files, or upload a text transcript. Select your party, summary mode, and processing speed (Normal or Fast).

2. Processing Automatic

Quill transcribes the audio (or processes your transcript) and extracts entities (characters, locations, items, etc.) mentioned in the session. In Normal mode this runs in the background; in Fast mode you'll see results right away.

3. Entity Review Your Review

Review extracted entities one by one. For each entity, decide whether to keep it as new, match it with an existing entity, or exclude it entirely.

4. Summary Generation Automatic

Quill generates the session summary, breaks content into chapters, extracts quotes, and updates relationships in the knowledge graph.

5. Complete Done!

Review the results and navigate to your newly created session. Your chronicle is ready!

Entity Matching

During Entity Review, Quill suggests matches for each extracted entity against your existing wiki. Matching is crucial for maintaining a clean wiki:

  • Keep as New - Accept the entity as a new addition to your wiki
  • Match - Link this mention to an existing entity (e.g., "Blackwood" matches "Lord Blackwood")
  • Exclude - Skip this entity entirely (for false positives or irrelevant mentions)

You can also edit entity details inline, change types, add aliases, or adjust descriptions before finalizing.

Find & Replace

The Entity Review step includes a powerful Find & Replace tool for bulk corrections:

  • Fix misspellings - Correct names that were transcribed incorrectly
  • Normalize names - Change "Bob" to "Robert" across all entities
  • Target specific fields - Apply changes to names only, descriptions only, or both
  • Case preservation - Replacements maintain the original capitalization

Find & Replace changes are tracked and can be applied to future sessions automatically.

Progress Saving

The wizard automatically saves your progress to the cloud. If you close the browser, navigate away, or switch devices, you can resume exactly where you left off. This is especially helpful during the Entity Review step, which can take time for sessions with many entities.

If a processing job finishes while you're away, the wizard will detect it and pick up from the right step when you return. Saved state expires after 7 days.

Session Content

When Quill processes your session, it extracts several types of content to help you remember and share what happened.

Chapters

Sessions are automatically divided into chapters based on narrative structure. Each chapter has:

  • Title - A descriptive name for the segment
  • Skeleton - Quick bullet points of what happened
  • Summary - A narrative description of events
  • Type & Subtype - Categorization (e.g., Combat, Exploration, Roleplay)

Quotes

Memorable dialogue from your sessions. Quotes capture the voice of your characters and the funny, dramatic, or insightful moments. Each quote includes:

  • Lines - The actual dialogue (can be multi-line exchanges)
  • Speakers - Who said what
  • Context - What was happening when this was said
  • Subtype - Funny, dramatic, insightful, or memorable

Highlights

Key moments flagged by Quill as particularly significant. These might be major plot reveals, character decisions, or turning points in the story.

Timeline

Track when entities appeared across sessions. The timeline shows which characters, locations, and items were involved in each session, helping you trace the narrative thread of your campaign.

Summary Modes

When Quill processes a session, it writes through a summary mode—a narrative voice that shapes how your session is structured, titled, and told. You choose the mode when uploading a session.

The three modes form a spectrum from most embellished to most faithful:

The Bard

Theatrical prose with literary drama—every beat a scene, every scene a legend. The Bard emphasizes dramatic imagery, character voice, and emotional beats. Best when you want your chronicle to read like a novel.

The Chronicler

Historical record preserving player voice—the session as it actually played out. The Chronicler stays closest to the table experience, preserving interrupted punchlines, in-character banter, and the texture of actual play.

The Scholar

Analytical narrative emphasizing strategy and consequences—the why behind every action. The Scholar focuses on tactical detail, political implications, and cause-and-effect chains. Best for campaigns with complex plots and intrigue.

What Changes Between Modes?

The same session events are covered by all three modes, but they differ in:

  • Chapter titles — "The Battle of Hook Tongue" (Bard) vs "The Field of Slaughter" (Chronicler) vs "The Hammer Falls" (Scholar)
  • Classification — The same chapter may be labeled a "Skirmish", "Army Skirmish", or "Mass Combat"
  • Priority — Modes weigh narrative importance differently
  • Narrative voice — Prose style, level of embellishment, and what details are emphasized
  • Dialogue handling — Bard polishes, Chronicler preserves, Scholar summarizes

See it in action: Visit the Summary Mode Demo to compare all three modes on the same session side-by-side.

Sharing & Community

Access & Sharing

Roles

Users can have different levels of access to your worlds and campaigns:

Owner

Full control. Can edit everything, manage access, delete content, and invite others.

Co-DM

Can edit wiki content, sessions, and entities. Cannot manage access or delete the world/campaign.

Player

View access only. Can see all non-hidden content but cannot edit.

Privacy Modes

Each campaign has a privacy mode that controls who can view it. You can change this at any time from your campaign settings.

Private

Only the owner and explicitly invited members can see the campaign. This is the default for all new campaigns. Use this when your chronicle is just for your table.

Community

Any logged-in Quill's Chronicles user can view the campaign. Useful for sharing with the broader TTRPG community while keeping some visibility control.

Public

Anyone can view—no account required. Perfect for sharing your chronicle on social media, forums, or with friends who don't have an account yet.

A world inherits the most permissive access level among its campaigns. If any campaign is Public, the world's shared wiki is also publicly viewable.

Hidden Content

Regardless of privacy mode, individual entities and relationships can be marked as hidden. Hidden content is only visible to Owners and Co-DMs—never to Players or public viewers. This is perfect for DM notes, unrevealed plot twists, or information players haven't discovered yet.

Inviting Members

Invite players and co-DMs to your campaign using invite links. Each invite specifies a role (Player or Co-DM) and expires after 7 days. Invites can be single-use or multi-use for convenience.

Sharing Public Links

When your campaign is set to Community or Public, you can share direct links to sessions, entities, or the wiki. These pages are read-only and styled for easy sharing with your community.

Referrals & Gifts

Share Quill's Chronicles with your fellow adventurers and earn free pages in the process. You can also gift pages or subscriptions directly to other players.

Referral Codes

Every subscribed user gets a unique referral code on their Billing page. When someone signs up using your code, both of you receive 5 free pages instantly.

How it works
  1. Find your referral code on the Billing page (format: REF-XXXX-XXXX)
  2. Share it with a friend
  3. They redeem the code on their Billing page
  4. You both receive 5 pages credited to your accounts

There's no limit to how many friends you can refer. Each person can redeem your code once.

Gift Page Packs

Want to give a fellow player or DM the gift of chronicled adventures? You can purchase page packs as gifts from the Billing page.

PackPagesPrice
Top-up5$5.75
Casual15$16.50
Enthusiast30$31.25
Pro60$59.00
How it works
  1. Toggle "Gift Pages" mode on the Billing page
  2. Select a pack and complete checkout
  3. You'll receive a single-use gift code (format: PAGES-XXXX-XXXX)
  4. Share the code with the recipient
  5. They redeem it on their Billing page and the pages are instantly credited

Gift Subscriptions

Gift subscription codes grant the recipient a free subscription for 1, 3, 6, or 12 months. When redeemed, the code applies a full discount at checkout so the recipient pays nothing for the gifted period.

Gift subscription codes use the format GIFT-XXXX-XXXX.

Redeeming Codes

All codes—referral, gift pages, and gift subscriptions—are redeemed from the Redeem Code section on your Billing page. Simply paste the code and the reward is applied to your account.

Tools & Integrations

Export Formats

Your data is yours. Export your campaigns in multiple formats from the Wiki page or from individual entity pages.

Campaign Exports

From the Wiki index page, open the export menu to download your entire campaign:

Obsidian Vault

A ZIP of Markdown files with YAML frontmatter, Dataview-compatible metadata, and [[wikilinks]] for Obsidian's graph view. Entities are organized into folders by type. Drop the extracted folder into Obsidian and your campaign is ready to explore.

Plain Markdown

A ZIP of standard Markdown files with no Obsidian-specific syntax. Readable in any Markdown viewer—VS Code, GitHub, Notion, or a plain text editor. Same folder structure as the Obsidian export.

JSON

A single structured JSON file containing all entities (with relationships), sessions (with chapters), and story arcs. Ideal for building custom tools, data analysis, or migrating to another platform.

Individual Entity Export

From any entity page, use the download menu to export that single entity as Obsidian Markdown, plain Markdown, or JSON.

Permissions: All exports respect your role. DMs and Co-DMs see everything including secrets. Players see only non-hidden content.

MCP Integration

Quill's Chronicles provides an MCP (Model Context Protocol) server that lets AI assistants query your campaign data conversationally. Ask questions about your world, roll dice, and explore your story—all from within your favorite AI tool.

Connect with Claude

  1. Open Claude at claude.ai
  2. Go to SettingsConnectors
  3. Click Add Connector and enter: quillschronicles.com/mcp
  4. Authorize with your Quill's Chronicles account
  5. Start asking questions about your campaigns!

Connect with ChatGPT

  1. Open ChatGPT at chatgpt.com
  2. Go to SettingsConnected apps
  3. Click Add and search for Quill's Chronicles, or enter: quillschronicles.com/mcp
  4. Authorize with your Quill's Chronicles account
  5. Ask GPT about your campaigns using the same tools!

What You Can Do

Once connected, Claude has access to 35 tools across 6 categories:

Basic Read (9 tools)

Browse worlds, campaigns, sessions, and entities

Temporal (6 tools)

Query by timeline, session ranges, temporal IDs

Journey (8 tools)

Explore entity relationships and story arcs

Analytics (7 tools)

Statistics, summaries, and network analysis

Transcripts (3 tools)

Search and read session dialogue

Utility (2 tools)

Dice roller and oracle for gameplay

Example Queries

  • What happened to Thordak in our last session?
  • Roll initiative with advantage and +3 modifier
  • Ask the oracle: Does the merchant have the artifact?
  • Show me all relationships involving the Thieves Guild
  • Summarize the events from sessions 5-8

Dice Roller

Roll dice using standard notation with support for advantage and disadvantage:

  • 1d20+5 — Standard roll with modifier
  • 2d20kh1+3 — Advantage (roll 2, keep highest)
  • 2d20kl1-2 — Disadvantage (roll 2, keep lowest)
  • 4d6kh3 — Stat rolling (roll 4, keep highest 3)

Oracle

Ask yes/no questions and get narrative-flavored answers:

RollResultMeaning
1No, and...Doesn't happen + complication
2NoSimply doesn't happen
3No, but...Doesn't happen + silver lining
4Yes, but...Happens + cost or catch
5YesIt happens
6Yes, and...Happens + unexpected boon

Note: AI assistants can only access worlds and campaigns you own. All queries are read-only—they cannot modify your data.

Join the Community

Have questions, feedback, or just want to chat with fellow chroniclers? Join our Discord server for support, feature discussions, and to share your campaign stories.

Join our Discord

You can also email us at quill@quillschronicles.com.