One plan · all features · pay for what you use

Session chronicles worth reading. A campaign brain that never forgets.

Literary prose chronicles backed by a knowledge graph that remembers every character, thread, and location across your campaign.

First 3 sessions free · all features · no credit card

  • Roleplay · 20%
  • Action · 56%
  • Exploration · 14%
  • Downtime · 10%
  • Combat · 45%
  • Challenge · 4%
  • Drama · 12%
  • Exploration · 15%
  • Planning · 25%

Thirst of Blood · 6 sessions analysed · live

Feature I · Weave

Every thread, every session, one picture

Character arcs run as lanes across the campaign. Dormant threads fade; the ones still live stay bright.

The Weave: every character and story arc across a nineteen-session campaign

Feature II · Node-graph wiki

A campaign wiki that builds itself

Characters, locations, organisations, items, and lore extracted and linked automatically. Click a node to expand; double-click to navigate.

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Live and interactive — drag the nodes.

Quote
Ilsabet Voss:

"The vault was never locked. It was waiting."

Sera Valen:

"Waiting for what?"

Ilsabet Voss:

"For someone who could read the hymns. For us."

Brannic Tor:

"I hate it when the building has a plan."

Context

Deep beneath the Countinghouse, the party finds the vault doors standing open — and the wards arranged in the same pattern as the Ashen Choir’s hymnal.

Significance

The moment the heist stopped being a heist: the Countinghouse wanted the Compact inside, and every arc in the campaign bent toward finding out why.

Speakers

Source

Session 9 Beneath the Countinghouse Chapter 3: The Vault That Waited

More from this Session

Feature III · The Chronicle

We don't summarise your session. We chronicle it.

Literary prose, preserved dialogue, and the moments worth quoting — with context and significance attached.

Feature IV · Spotlight

Whose story was it?

Talk time charted per player and character — the quiet sessions, the spotlight-stealing ones, and how the table shifts over time.

  • Roleplay · 20%
  • Action · 56%
  • Exploration · 14%
  • Downtime · 10%
  • Combat · 45%
  • Challenge · 4%
  • Drama · 12%
  • Exploration · 15%
  • Planning · 25%

Live demo — Thirst of Blood, 6 sessions analysed.

Pricing

Simple pricing. No tiers. No feature gates.

$2.50 a session. That's the whole price list.

$2.50
flat, per session
Free
your first 3 sessions
$0
monthly required — plans optional
All
features, every session

Any session length. Pages never expire.